November 7, 2007

Guts to Improve

by @ 12:51 pm. Filed under Programs

Development is now over 160 hours – but what does that mean, right?   Well, I’ve implemented a completely new feature.   It didn’t take too long to implement and though I’m happy it’s implemented and the feature will give people a better sense of organization –  the feature doesn’t do as much as I wished it would.   The root of the problem there is more related to standards of acceptable use of the feature.   I wish I could divulge more – but you know how that goes.

I delved into a new feature about a week ago, drawing out some design on my new whiteboard (my first actual business purchase – hahaha).   As I sat down at my computer, I realized the need to go back to the guts of my program and restructure the settings portion.   This rewrite is now complete however it broke a bunch of stuff in other areas, which is natural when messing with such a core feature.   Cliche alert – sometimes you have to rebreak the bone to get it to heal straight (or however that goes).   I am really excited about this though, because how I’ve restructured the settings of Photo Ops has set me up for the true heart of where I want to go with the program.

All this rewriting is pretty painful for me, and really for any developer – as we’re admitting to ourselves that the initial design wasn’t good enough.   Closer to release, I will be facing a similar battle when I go back and fight the efficiency monster.   There are some portions of the program that seem to lag, so  I will be going back and fine-tuning the feature as I know P.O. is not going to be running on Pentium 4’s all the time.

My family and friends are continually asking how things are going and I always reply, “I’ve got so much more to do, but it’s coming along.”

[powered by WordPress.]

Home

Pages

Categories

Archives

November 2007
S M T W T F S
« Oct   Dec »
 123
45678910
11121314151617
18192021222324
252627282930  

Links

Search

Controls

Other

19 queries. 0.210 seconds